Signed in as:
filler@godaddy.com
Signed in as:
filler@godaddy.com

Theme: Fight off waves of infected NPCs while competing against other alliances for survival points.
Objective: Survive the longest or clear the most waves with your alliance’s coordinated defense.
Special Rules: Limited resources, no outside help, and bonus points for rescuing stranded survivors (NPCs).
Why It Works: Taps into the survival horror aspect of the game with a high-intensity PvE challenge.

Theme: Alliances race to infiltrate a heavily guarded enemy base to steal valuable artifacts.
Objective: Successfully raid, escape, and bring back artifacts before other alliances do.
Special Rules: Stealth mechanics or limitations on troop size for raids.
Why It Works: Focuses on teamwork, strategy, and timing rather than pure power.

Theme: A multi-event tournament featuring mini-challenges like fastest base build, best resource management, quickest kill count, and PvP duels.
Objective: Earn points in each event; highest total wins overall.
Why It Works: Showcases different player skills, making it inclusive and diverse.

Theme: Alliances compete to kill the highest number of infected enemies in a set time period.
Objective: Earn points per infected slain; bonus for rare infected kills.
Why It Works: Encourages active gameplay and alliance cooperation in PvE.

Theme: A spy has infiltrated Myth — players change in-game names, avatars, or march skins to create hidden identities and guess who’s who.
Event Features:

Theme: Players create themed memes about the infected, PvP fails, alliance quirks, or “Dark War Life.”
Event Features:
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